Following the development of the mobile prototype, I adapted the Amplify Music Fest app for desktop using Figma. I aimed to translate the mobile experience into a layout that takes advantage of larger screens, multicolumn structures, and mouse‑based interaction. The desktop version maintains the same visual identity as the mobile app but restructures content to […]
High-Fidelity Mobile Prototype
Building on the low‑fidelity wireframes from Post 2, I developed a full high‑fidelity mobile prototype for the Amplify Music Fest app using Figma. This stage focused on transforming the structural layouts into a polished interface that reflects the festival’s energetic identity. The design incorporates refined typography, consistent spacing, and a component‑based system that ensures visual […]
User Flow & UI Wireframing
UX Design Statement The Amplify Music Fest app is designed to support festival‑goers before, during, and after the event by providing fast access to essential information such as artists, schedules, live updates, and ticket details. The UX approach prioritises clarity, speed, and reduced cognitive load, ensuring users can navigate confidently in busy, low‑light festival environments. […]
Design Research
Initial Ideas and Concept Exploration For this project, I began by exploring how a mobile companion app could enhance the experience of Amplify Music Fest. I also took ideas from one of the assignments given for our gallery, so I added that into the blog post. I created an outdoor festival in the north of […]