Low-Fidelity Prototype.

Low-Fidelity Prototype.

The low‑fidelity prototype for the Urban Arts mobile app focuses on establishing the core structure, navigation, and user flow before introducing any visual styling. This stage of development prioritises clarity, usability, and task completion, allowing design decisions to be tested and refined without the distraction of colour, typography, or decorative elements. The prototype is informed directly by the research completed in Assignment 001, particularly the need for clear navigation, readable information, and accessible pathways through the gallery experience.

The process began with Crazy 8s sketching, where I rapidly explored multiple layout ideas for key screens, including the landing page, exhibition list, artwork information page, and interactive map. These sketches helped me experiment with different arrangements of content, such as where to place navigation buttons, how to structure information hierarchies, and how users might move between screens. The fast pace of Crazy 8 sketching encouraged creative thinking and allowed me to generate a variety of potential solutions before committing to a single direction.

These ideas were then developed into low‑fidelity wireframes in Figma. The wireframes focus on essential components: navigation bars, buttons, image placeholders, text blocks, and simple icons. The goal was to create a clear and predictable structure that supports the main user journeys identified in my research, such as planning a visit, exploring exhibitions, and accessing artwork details. The wireframes also reflect accessibility considerations by using generous spacing, clear grouping, and simplified layouts that reduce cognitive load.

The prototype demonstrates how users will move through the app using a bottom navigation bar, consistent page headers, and clearly labelled sections. Each screen is designed to support quick scanning, ensuring that users can find essential information such as opening times, exhibition summaries, and artist details without confusion. By focusing on structure rather than decoration, the low‑fidelity prototype establishes a strong foundation for the high‑fidelity design that will follow in Assignment 003.

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